Multiplayer Arena
Pro
Canvas
Action
A top-down deathmatch where the server owns everything. Your browser sends a move vector, an aim angle and a fire flag; every position, hit, death and score is computed by a simulation running on the arcade's own server and sent back twenty times a second. Shots travel, so you have to lead a running target, and cover genuinely stops bullets. Open a second tab to play against yourself.
Controls
Keyboard: WASD to move, Space to fire. Mouse: Move to aim, click or hold to fire. Type a room code and press Join Room to play elsewhere; New Round restarts a finished match.
This game is built in Lesson 8.4. View the curriculum