HOW IT WORKS
Three steps to building your own games with AI.
01
Choose a Lesson
Each lesson starts with a playable game. See what you will build before you write a single line of code.
02
Build with Claude
Follow guided tutorials that teach you to prompt Claude effectively. Learn real game development concepts along the way.
03
Play Your Game
Every lesson produces a working game. Play it, share it, then explore the "Go Deeper" prompts to make it your own.
THE ARCADE
Play games built with the skills you will learn. Every game was made using Claude.
SKETCH PAD
Sketch Pad
TARGET SHOOTER
Target Shooter
FALLING CATCHER
Falling Catcher
ASTEROID DODGE
Asteroid Dodge
THE CURRICULUM
10 modules. 92 lessons. From zero to 3D game worlds.
01
First Pixels
Drawing, loops, animation, input. Build your first 3 playable games.
02
Arcade Classics
Collision, scoring, game state. Recreate the classics that started it all.
03
Thinking in Games
Grid systems, algorithms, AI opponents. Build puzzle and logic games.
04
World Building
Scenes, physics, tilemaps, cameras. Level up to a real game engine.
05
Action & Combat
Spawning, projectiles, health, waves. Build action shooters and fighters.
06
Stories & Quests
Dialogue, inventory, save/load, NPCs. Create RPGs and adventure games.
07
Speed & Strategy
Pathfinding, resource management, minimap. Racing and strategy games.
08
Going Multiplayer
Networking, lobbies, sync, latency. Build games you play with friends.
09
Into the Third Dimension
3D math, cameras, meshes, lighting. Step into the world of 3D.
10
3D Game Worlds
Terrain, skybox, 3D physics, controls. Build full 3D game experiences.
PRICING
Start free. Upgrade when you are ready for more.
FREE
$0
forever
- Module 1: First Pixels (8 lessons)
- 3 playable games
- All arcade games playable
- No account required
MONTHLY
$5
per month
- All 10 modules (92 lessons)
- 30+ playable games
- Canvas, Phaser 3, Three.js
- Progress tracking
- Cancel anytime
YEARLY
$40
per year (save 33%)
- Everything in Monthly
- Save $20 per year
- Best value